In this game you'll need to help a little guy to get away from the grim forest filled with deadly traps and bloodthirsty monstrosities (well like in the most of other games).
GAME FEATURES
One Fine Day is a conversion of Rules of the Shadowrealm. It is a hardcore platformer with some puzzle elements.
CONTROLS
Keyboard:
Left/Right Arrow - Walk
Up Arrow or Space - Jump
2xUp Arrow or Space - Double Jump
Up Arrow or Space near wall - Wall Jump
or
A/D - Walk
W or Space - Jump
2xW or Space - Double Jump
W or Space near wall - Wall Jump
Gamepad:
D-pad left/D-pad right - Move
A - Jump
2xA - Double Jump
A near wall - Wall Jump
TIPS & HINTS
- read hints that appear at the start of each level;
- world is wrapped - if you'll go beyond right border of the screen you'll appear at the left, etc;
- impaling on spikes kills, but moving through them - not;
- use small blue bugs to feed man-eating plants;
- the bird will never reach you under its cross.
CREDITS
Code - Volodymyr "Wolod" Yakubovych
Art - Volodymyr "Wolod" Yakubovych
Music - Oleg "Nasos" Papka
Special thanks to my friend Nasos for atmospheric dark ambient music I used as a soundtrack.
Changelog:
- decreased player's momentum and falling speed to make controls more tight;
- reworked main menu;
- updated web audio compatibility.
1.2.2 - 30/05/15
Changelog:
- code optimization;
- added hotkeys for pause menu;
- few minor fixes.
1.2.1 - 30/08/14
Changelog:
- code optimization;
- fixed bug with gravity beams;
- redesigned some interface elements;
- added gamepad and touchscreen support.
1.2 - 29/11/13
Changelog:
- added 10 new levels;
- new type of enemy - Ancient Giant;
- new threat - Eclipse;
- added loading bar on start screen;
- blue fireflies were resized;
- bunch of minor bugs fixed.
1.1 - 16/10/13
Changelog:
- spike collisions remastered;
- load menu improved(added option to choose level);
- necrology stats recording remastered;
- bunch of minor bugs fixed;
- code optimization.